Complicated Actions

In Entry Point, there are several actions that will require several steps. This guide will tell you all of them and how to perform each and every single action. Let's get to it, shall we?

Acquiring a Disguise
You will need a disguise in order to get into many places. You cannot get very far if you weren't able to look like you belong there. Start every mission by getting one. Unless you're trying to start a party, of course. Tip: Sometimes the guard will drop a keycard. This is defiantly useful, if you aren't a hacker. You'll be able to access key card locked areas and not have to deal with the space a silent drill takes up.
 * 1) Find a way to get a guard to a secluded space. No body can see what you will be doing.
 * 2) Knock him or her out.
 * 3) Use the secondary interaction to take the guard's outfit.
 * 4) Find a dumpster, chest, cabinet, or room to hide the body.

Setting Up "Manual Mines"
I made this up myself. A Manual Mine is a mine activated manually by the player who deployed the C4. It is incredibly simple to set up and useful against incoming hordes of SWAT and other bad people. To deploy it, you will have to:
 * 1) Find a location near a wall. Deploy the C4 there.
 * 2) Put a microcam on the wall that can see the C4.
 * 3) Check the microcam occasionally. When SWAT are there, press 6!

Blending In
Blending in is super important when disguised. While the disguise does help prevent suspicion, your actions are what determines whether or not that guy will decided to screw your mission up. To "act normal," you have to keep the following in mind: Information to be added
 * 1) Never look directly into guards. Keep them at the edge of your vision.
 * 2) Stay away from guards. It seems they memorized each other's faces.
 * 3) Don't run, crouch, crawl, or jump. Normal people don't do that.
 * 4) Keep your weapons hidden. Even guards don't have them showing.
 * 5) Bags are suspicious. You shouldn't have one on your back.
 * 6) Don't do crime when someone is watching. Duh.
 * 7) Don't wear armor. Guards go "We don't do that here."